Part death game, part 'power of friendship' road trip, how does World's End Club manage to balance its two opposing parts?
Does Fallen Legion Revenants manage to fix Rise to Glory's issues, or does it continue to meander in mediocrity?
So much potential. So much ambition. So little polish.
What happens when you merge classic dungeon crawling with a Tamogotchi? Void Terrarium, that's what.